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Huayi Brothers Media Group, VC Fund

Huayi Brothers Media Group

VC Fund

Beijing, China

Huayi Brothers Media Group is a VC fund in Beijing focused on Video and Gaming. Huayi Bros. Media Group is a Chinese comprehensive entertainment group.The company entered the film industry by investing in Feng Xiaogang and Jiang Wen's films, and gained a reputation by investing in the New Year blockbuster directed by Feng Xiaogang. After that it entirely focused on the media industry, investing and operating in moviesand TV drama programs, artist management, records releasing, entertainment marketing, etc.Huayi Bros. Media Group achieved good results in its focused fields and founded Huayi Brothers Media Corporation in 2005. On October 30, 2009, it was formally listed in the GEM of Shenzhen.Huayi Bros. Media Group was founded by Wang Zhongjun and Wang Zhonglei in 1994.

Total investments:
6
Last investment:
Lead investor:
33%

Last updated:

Industries Huayi Brothers Media Group invests in

VideoGamingFilmMusicSports

Stages Huayi Brothers Media Group invests in

Series ASeedAngelSeries DCorporate Round

Countries Huayi Brothers Media Group invests in

ChinaUnited States

Contacts

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Investment Focus

Industry

  • Video 2 (33%)
  • Gaming 2 (33%)
  • Film 1 (17%)
  • Music 1 (17%)
  • Sports 1 (17%)
See all 18 industries →

Stage

  • Series A 2 (33%)
  • Seed 1 (17%)
  • Angel 1 (17%)
  • Series D 1 (17%)
  • Corporate Round 1 (17%)

Country

  • China 5 (83%)
  • United States 1 (17%)

Team

NameTitleInvestmentsLinksEmail
Wang Zhonglei
Wang Zhonglei Founder
Founder Total investments: 0 Find email
Zhongjun Wang
Zhongjun Wang Chairman & Founder
Chairman & Founder Total investments: 0 Find email

Investments

CompanyDescriptionRoundLinks
Hangzhou Yiming
Hangzhou Yiming is a leading smart retail solution provider, dedicated to the research, development, and implementation of advanced software systems designed to optimize retail operations. Corporate Round / Jun 24, 2025
FUNJI China FUNJI China
FUNJI is a company that specializes in boutique artists and fan economy, as well as an artist's brokerage service. At present, it is independently researching and developing the entertainment industry knowledge map and data service platform based on big data + machine learning technology, aiming to provide data communication anddecision-making services for artist brokers, film and television producers, brands and so on. Based on data, the company is committed to providing a new generation of community products based on blockchain technology for fans and fans. Angel / Jun 28, 2019
WUCG is an e-sports event and e-sports Internet product operator. Seed / Jun 14, 2019
Lytro is building the world’s most powerful Light Field imaging platform enabling artists, scientists and innovators to pursue their goals with an unprecedented level of freedom and control. Lytro was founded in 2006 by Executive Chairman Ren Ng, whose Ph.D. research on Light Field imaging won Stanford University’s prize for best thesis incomputer science. In 2012, Lytro released its first generation imaging platform featuring the world’s initial consumer Light Field camera. In 2014, the second-generation imaging platform was released featuring the Lytro ILLUM, Lytro Desktop, Lytro iOS Mobile Application and the Lytro Development Kit, empowering organizations beyond the domain of photography to harness the full potential of Light Field.In 2015, Lytro announced its expansion into cinematography, virtual reality, and scientific and industrial applications, positioning itself as the hub of a new technology ecosystem that extends the transformational power of Light Field imaging across industries. The company also released significant updates for Lytro ILLUM and Lytro Power Tools, giving users direct access to explore Light Field via its existing products – an unprecedented move for a computational imaging company.Based in Mountain View, CA, Lytro is backed by top-tier VCs including Andreessen-Horowitz, Greylock Partners and NEA. $60M / Series D / Feb 15, 2017
Shenzhen Galaxy Interactive Technology Co., Ltd. was established in late 2013, is a collection of research and development, operations, distribution as one of the integrated mobile game business. Headquartered in Shenzhen, Beijing, Shanghai and other places with wholly-owned subsidiary. The company owns the "Best Team", "StreetballAlliance", "The Biggest Dream of the Rabbit", with the launch of the brand salted fish game, the research and development of the brand time machine studio, the Sansi San studio, the e-sports brand WUCG League, "Streetball one to one" and other industries vertical sub-field benchmarking products. Series A / Jul 07, 2015
Baofeng Mojing Chinese video streaming company. Baofeng Mojing appears to be a few steps ahead of the market in that its product is already available to consumers. It’s also one of the cheapest VR experiences on the market, $10M / Series A / Apr 15, 2015

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FAQ

What does Huayi Brothers Media Group invest in?

Huayi Brothers Media Group invests primarily in Video, Gaming and Film startups, most often at Series A and Seed stage. Most of the 6 investments tracked by Shizune back companies in China. The Investment Focus section breaks down every industry, stage and country in the portfolio.

How do I contact Huayi Brothers Media Group?

Public channels for Huayi Brothers Media Group include X (Twitter), the website linked on this profile and Facebook. For a verified work email and phone number, create a free Shizune account — contact data is searched across 20+ sources and validated before delivery, so your outreach lands in the right inbox.

Who are the partners at Huayi Brothers Media Group?

The team at Huayi Brothers Media Group includes Wang Zhonglei (Founder) and Zhongjun Wang (Chairman & Founder). The Team section lists each member with their title, investment count and links.

Is Shizune's investor data accurate?

Yes — every stat on this profile is calculated from confirmed public funding rounds monitored across hundreds of sources since 2020. This profile was last refreshed in Aug 2026 and is updated monthly. Spotted something off? Use the “Suggest an edit” link near the top of the page.

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